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A group of industry leaders this week plans to announce the formation of a think tank dedicated to the study of the social impact of the Internet.
A group of industry leaders this week plans to announce the formation of a think tank dedicated to the study of the social impact of the Internet.
Called the Internet Policy Institute, the think tank has the backing of such Internet leading lights as Jim Barksdale, former Netscape chief executive; Vint Cerf, senior vice president of Internet architecture at MCI Worldcom; and Mario Morino, chairman of the Morino Institute. Kimberly Jenkins, former president of Highway One, will be the president of the think tank.
The nonprofit, non-partisan Internet Policy Institute will provide independent research and education on subjects such as the Internet's impact on long-term economic growth, its role in democratic governance and its impact on social values and class.
At a Nov. 9 news conference in Washington, the institute will announce research work being done by academia and industry in the months leading up to the 2000 presidential election.
MCI WorldCom Inc. of Clinton, Miss., won what could be a $4 billion contract to provide the Defense Department a host of communications services in Southeast Asia, the Pacific region, Central and South America, Antarctica and the Caribbean. Services include digital, voice, wireless, data and signal encryption.
The DISN Transmission Services Pacific contract has a five-year base with five one-year options. MCI WorldCom beat its potential merger partner Sprint Corp. of Westwood, Kan., for the contract.
The numbers have undoubtedly grown since, but about 50 percent of the U.S. population age 18 and over used computers in 1997, up from 36 percent in 1993 and 18 percent in 1984, according to a recently released report from the Census Bureau.
Access to the Internet spurred much of the big increase in computer use over the last decade. One in 5, or 57 million people, 3 years old and older went on the Internet in 1997. About 92 million adults, or 47 percent, used a computer in one or more places: 64 million at work, 56 million at home and 11 million at school. Of the adults who used computers at home, 71 percent did word processing.
Other common uses included games, 54 percent, and e-mail and communication, 45 percent. About 8 in 10 adults who used the Internet at home used it for e-mail or for finding government, business, health or education information. The next most common uses were looking for news, weather and sports (50 percent) and checking schedules, buying tickets or making reservations (25 percent).
The report, "Computer Use in the United States: October 1997," includes tables with characteristics of households, children and adults, by the presence of computers in the home, whether or not they use computers and their access to the Internet. The report is available on the Internet at www.census.gov/population/
www/socdemo/computer.html.
Lawrence Weinbach
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