NIST seeks gaming model for dirty-bomb emergency response training
- By Mary Mosquera
- May 20, 2005
The National Institute of Standards and Technology has released a request for proposals for key components of a crowd-behavior simulation model prototype as part of an integrated and distributed emergency response simulation.
The first demonstration of the prototype will be to model a dirty-bomb scenario in Washington, D.C., NIST said in a posting
NIST's Manufacturing Systems and Integration Division is developing a demonstration prototype for integrated simulation and gaming for emergency response training. The interoperability of simulation and gaming tools for emergency response can enhance the capability for planning, training and post-incident response.
The contract would provide prototype, interfaces and information models using AnyLogic and Arena modeling and simulation software, Extensible Markup Languange, high-level architecture/real time interface, NIST distributed manufacturing simulation adapter, Unified Modeling Language state charts, and graphical, simulation and gaming for emergency response training systems for various projects.
NIST, an agency of the Commerce Department, anticipates awarding the one-year contract June 6. Proposals are due May 31.
Mary Mosquera is a reporter for Federal Computer Week.