War game requires wireless network

The Marine Corps is looking for a vendor to provide wireless network equipment for its Sea Viking war game. Future war games will also require these wireless technologies, which will be incorporated into all unclassified games. The Sea Viking war game requires a large, powerful local area network.

The request for proposals calls for two servers, hardened cases for transporting the servers, uninterrupted power supplies for the servers and wireless networking equipment for the client machines. Interested parties must first send detailed quotes to Albert Filo at filoac@mcwl.quantico.usmc.mil. Responses are due May 11. Contact Valerie Tolan at tolanvk@mcsc.usmc.mil.


Reader Comments

Please post your comments here. Comments are moderated, so they may not appear immediately after submitting. We will not post comments that we consider abusive or off-topic.

Please type the letters/numbers you see above

What is your e-mail address?

My e-mail address is:

Do you have a password?

Forgot your password? Click here


  • POWER TRAINING: How to engage your customers

    Don't miss our Aug. 2 Washington Technology Power Training session on Mastering Stakeholder Engagement, where you'll learned the critical skills you need to more fully connect with your customers and win more business. Read More


    In our latest Project 38 Podcast, editor Nick Wakeman interviews Tom Romeo, the leader of Maximus Federal about how it has zoomed up the 2019 Top 100. Read More

contracts DB

Washington Technology Daily

Sign up for our newsletter.

Terms and Privacy Policy consent

I agree to this site's Privacy Policy.